I just made a little changes from V0.465f7 to V0.465f8. But it’s so major changes. Here’s the changes from V0.465f7 to V0.465f8.
- Door Are Fully Functional! (Thanks to Array and For-in Loops, and it also require a key to open!).
- Elevator Are Fully Functional! (Thanks to yield instruction!) and i added a button to going down or up. It’s so accurate but still use yield new WaitForSeconds (duration); method. but it’s not a problem!
- When You Pause the game, the camera wont move again! (Thanks to Broadcast Message and GameObject.GetComponent)
- Check Point Enabled. However i still need to fix this script.
- Barrel collider changed from Box Collider to Mesh Collider with Convex.
- Barrel and Nitro Crates now has own sound effect when you collide them.
- TNT Sound too loud huh ? Now is fixed!
- Laser Sound effect fixed.
- Now you can’t reload if your ammo in magazine equals your ammocount.
Well i think just that the changes from V0.465f7 to V0.465f8.
Oh yea! i’m planning to add some unity3D Tutorial at my blogs. so i can get more views :D
Thanks for reading