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realizing dream

[RELEASED] Catapult CORE V1.02B

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It just a mini game with Catapult Physics Simulation. Inspiration come from when i playing my ruler (add something at the end of ruler and then throw it) in my school (on bored situation).

It has been passed fast quality control. I’m just found some bugs (it’s not a problem, it’s just a minor bugs). I know this game is a bit boring, but i made it for performance computer and quick game development challenge. Before you go ahead and download, read the readme first.

/* System Requirement */

Catapult requires at least the following:

FOR WINDOWS XP
* 2.66 GHz P4 processor or equivalent
* 128 MB RAM
* A 128 MB Video Card, with support for Pixel Shader 2.0. Performance Mode if Pixel Shader 1 or lower.
* The latest version of DirectX 9.0c
* Microsoft Windows XP Service Pack 2
* At least 70 MB of hard drive space.

FOR WINDOWS VISTA
* 2.6 GHz P4 processor or equivalent
* 128 MB RAM
* A 128 MB Video Card, with support for Pixel Shader 2.0. Performance Mode if Pixel Shader 1 or lower.
* At least 70 MB of hard drive space.

FOR WINDOWS 7
* 2.6 GHz P4 processor or equivalent
* 128 MB RAM (it actually run 80MB)
* A 128 MB Video Card, with support for Pixel Shader 2.0. Performance Mode if Pixel Shader 1 or lower.
* At least 70 MB of hard drive space.

/* Game Information */

Features:

  • 3D Main Menu GUI
  • Pixel Shader 2
  • Fast Loading
  • Performance Mode (FPS over 2000+ in Intel Core i3 @ 3.10 GHz)
  • PlayerPrefsX
  • 33 Game levels with 5 Different themes
  • Ragdoll Physics
  • Optimized 3D Characters and Models

Controls:
Rotate Catapult : A, D, or arrow keys
Throw Catapult : Space
Use Wind Resist : [E]
Explode : [Q]

/* Download and Trailer */

Trailer : http://www.youtube.com/watch?v=HkaFAYA_DJc
Download : http://goo.gl/UUTH7 Rapidshare

/* Reviews */

  • Calvin (Official Beta Testers) : “It’s a junk!”
  • Bella S.C (Official Beta Testers) : “Really nice! I like it!”
  • Rio C.T (Investors) : “What game is this ?”
  • Jacky Min (Official Beta Testers) : “Don’t Copy other people’s idea.”

/* Credits */

Created and Developed by Skipper Centurion

3D Models : Skipper Centurion, Unity FPS Tutorials (Crate3.fbx, CrateSmall.fbx)

Music : 150Days – ko0x, The Day they Landed (Ampli, Kmuland & raina)

Special Thanks to : Eric5h5, Pixelstudio.nl, fafase (for CORE Catapult script).

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Author: IMGVERTEX

Started making games since 13 year old. 3D CGI Weeaboo | VFX Otaku | Anime Researcher | Indie Game Dev | VR Chuunibyou

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