Grab it quick ! Time is running out
Check out my other assets here
After 20 days being reviewed, finally approved today !
* Lightmapped in Unity 5.3, Unity 5.5 might need to re lightmap.
Thanks for downloading !
And Happy Lunar New Year !
Hello guys and Merry Christmas ! I’ve been worked hard on the CORE this month, even tho I did say I wont touch game or do NoGameDecember challenge, but I seem fail it on 2nd week. I’ve worked a lot on Social CORE / VNCORE, Combat System, and many more logic stuff and fixes.
Although I say that combat system ain’t main focus on my game, and will probably removed, but I think it’ll make the game less interesting. So I already have basic combat system that I’ve developed on earlier CORE making progress, but I feel that can be make a little bit perfected or fixed or at least playable.
So in this update, the combat system are like you go ahead to NPC and left click, and start hitting, they’d react and be like “Why would you hit me” and forgive you for a few seconds, and then if you keep hitting them, if they are Aggressive, they’d start a fight with you, and if their are personality are Peaceful, they’d just flee.
You can end fights if you run away really far that NPC really tired to chase you, and they be like “Ah nevermind that”. But do keep in mind, they’d hate you so much.
And you’ll get nearby people watching you guys fight. This also depends on the personality, if aggressive, they’d watch, else, they’d flee.
Also fixed some little thing you guys might not notice. Like delayed got attacked animation, putting a fight particle system to it, broken fight logic.
Yeah, this thing is like, almost most important thing in my game. Now you can fully interact with NPC, like you have to introduce yourself, talk about a topics, or make a joke, or even flirting with a boys.
If you don’t introduce yourself to NPC, your relationship with NPC will hardly increase, and their name will keep “???”, also impossible to go more than Acquaintance relationship.
All the stats should be affecting the interaction too, like if you have good number of Humor stat, your chance of people get your joke will be higher.
Unlike the earlier version, this update now the NPC can have react if they are your enemy, they’ll get angry face and talk harshly to you, if they are your friend, they’ll happy to see you. Also yeah, if they hate you, you can apologize to them, they’d likely to accept your apologize, but if they are your enemy, don’t think that apologize would help them, it’s hard.
Here are the list of minor changes
And here’s the update video
Like my Facebook here https://www.facebook.com/imgvertexdev/ if you guys want to get updated with this progress.
Or simply follow my blog, which I’ll post every month.
It’s actually not new thing, but since many people ask me how to do it, then yeah I decided to make some writing about this.
What you need :
So here’s how you do it
Also, I have uploaded few assets on my Asset Store, be sure to check it out.
Thanks to Kyana for the hair textures.
I just released the low poly character pack for Unity 3D in Asset store. There are 3 of them, but the packs haven’t approved yet by Unity.
Thanks to Kyana for the hair textures.
Hi everyone, just want to share my first experience on 10 days selling my Assets on Itch.io and AssetStore. Let’s take a look on what I try to sell on itchio and asset store.
Check my asset out
UnityAssetStore (Unity Version)
Itch.io (Non Unity version)
This is my Anime Themed street pack asset for Unity. I’m not going to rant or something, but just sharing my experience.
The asset itself took me about a week to make, on August 25 I finished create whole those assets and ready to submit on AssetStore. But wait ! AssetStore requires you to make new project, cause if you left in your game project, it’ll gonna be really mess on your current project.
After packing all those stuff neat, I finally submit it on AssetStore on August 25. And after wait for a week on September 2, my asset get rejected. My asset get rejected cause I use JPG for texture. Then resubmit it on September 3 with PSD textures.
Finally, my asset got approved on AssetStore on September 8. After that I began marketing process like sharing on Facebook to all my friends, Twitter, Blog, Forums, and Instagram. Both my Instagram and Twitter has 100+ followers. After done with all marketing stuff. It seems like no one buy it yet. I gave up selling it and then I giveaway 6 keys to friends and indie game dev group. I know it just a day, so we can’t see much, and just need to wait longer. I realize that my asset name is wrong and other tags and also the icon were wrong. Then I decided to resubmit again for 2 times.
And today, September 17, I finally updated my asset with screenshot and Youtube video. And do you know how much I made from this ?
Yeah… Even tho I use hashtags like #Unity3D #IndieGameDev and been poking @UnityAssetStore and @itchio but still. I just get retweet and likes from bot. I even have 180~ Twitter follower and 120~ Instagram follower, but I didn’t get any clicks from them.
And this is my itchio links.
I know its not a wow-able asset, I also not hoping I can earn much from this, but is nice if I can earn just one or few of them.
So next, I’ll try to submit another asset pack, Lowpoly Anime Character asset pack later. I hope I can earn some at least.
Thanks for checking my asset out.