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Japanese Apartment PBR Asset Pack Now Available on Asset Store

Hello everyone !

Sorry for being away for awhile. I still haven’t back doing my game yet. Still so busy doing lotsa stuff. But to keep this blog active, I could post my artwork here as well if that’s okay.

ANYWAY

Japanese Apartment PBR is a typical one room apartment / mansion in Japan. Contains most of the stuff that are in typical Japanese apartment.

Each model tris are less than 5000~ tris.

*Note : This pack contains baked Lightmap in Unity 5.5, and the Light objects are set to Baked. If you wish to have a realtime light like in the video, please set the Light objects to Realtime.

This asset pack includes :

  • 56 prefabs
  • Lightmapped One room apartment demo scene
    (If you encounter a problem on newer Unity, please rebake)
  • Scene with all objects on it
  • 2048×2048 PBR texture maps (Diffuse, Metallic, Normal, AO)

Check out my other assets here

vert


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[Tutorial] IES Light on Unity

Without IES Light

Without IES Light

IES Light on Unity

IES Light on Unity

Back then, I thought IES light was useless, but when I’m making an interior scene for my Animation I notice a weirdness on ceiling lights. It was circle!!! There’s no circle shaped ceiling lights (except lightbulb)!

You’ll gonna need

    • IESviewer 2.9
    • Prtscr (Optional, if you don’t want to use MSPaint)
    • And IES / LDT light of course!

And this is how

  1. iesUnity2
  2. Go to IES Viewer and right click on your IES or LDR light and then click Render, or simply just press CTRL+R. Sometimes, the Render window just wont show, just delete .ini file and reopen IESViewer.
  3. iesUnity3
  4. Adjust brightness, Zoom, and Distance until you pleased with the result then press Prt Scn / Print Screen on your keyboard. If you don’t have PrtScr, then you’ll need to open MSPaint (Press Winkey + R and type MSPaint). If you have PrtScr, hold CTRL and left click the render window and it’ll automatically crop it.
  5. iesUnity4
  6. Paste (CTRL+V) on MSPaint and then crop the pasted clipboard like this. Save it as JPG or PNG.
  7. IESsssThis is my IES Light
  8. IESUnity5Now go to Unity and import your IES light. Set texture type as Cookie, Light type as Point, Mapping : Mirrored Ball, Glossy Reflection, Fixup Edge Seams, Alpha from Grayscale (IMPORTANT!), and filter mode to Trilinear.
  9. IESUnity6Go to Game Object > Light > Point Light, and assign your IES file to Cookie texture.
  10. IESUnity7
  11. Now look! IES Light on Unity! Although it’s not important, but it’ll make scene looks more realistic than a nonsense circle light.