imagination XD

realizing dream


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[Project IMG] May Updates

I haven’t write an updates for almost 2 months. But yeah, only did very few little progress on this game. Had lost my motivation doing this game on April. Because on April I was promised to do story writing. I get so much depressed and stressed while doing the story, like I can’t even come up another interesting idea. I keep rewrite story but always feel bland and flat like most generics.. I’ll probably keep discussing with my friends about the story.

And this May too, I think I’m gonna pause the game development, as I’ll be doing on models and grinding my modelling skill making V6 models.

Changelog

So yeah, let’s just compile both May and April updates on my game

  • [ADD] School Interior Environment, for now it’s only main hall and cafetaria
  • [ADD] Skip function on certain event talk
  • [ADD] Gift function. So now you can gift anything to NPC and get their response.
  • [ADD] SocialCORE on NPC. Now NPC can talk, joking, even flirting to each other. NPC will also greet you according your relationship to them.
  • [ADD] NPC now can open their phone like usual teenager high school.
  • [ADD] Emotion bubbles on NPC to tell player how they feel (Thanks to Leon Sieghart for suggestion)
  • [ADD] Mini object interaction. Things that appear a little conversation / feel on your mind about certain objects.
  • [ADD] Extra activity. Now you can play Console Games or even watch Anime. This will affect your stats.
  • [FIX] Now you can’t hit girls or certain AI.
  • [FIX] Skirt physics, even it’s not 100% flawless, but that’s the maximum I can do.
  • [FIX] Now using Vector3.Dot instead of lame rotation == on Activity CORE. This makes NPC wont standing while their legs pass through the chair for a long while waiting for the same rotation as the chair. Instead, now they reach the seat and begin sitting.
  • [FIX] Broken choices that it selects both choice in the same time.
  • [FIX] Broken animation clip that I was missing a T-Pose before rigging after all ! (Thanks to Mai Nguyễn Bình Hưng and Muhammad Umair Mirza for the help)
  • [FIX] Some materials.
  • [FIX] Wrong hat placement on a thug.
  • [CHANGE] Shader of “Stop” scene limiter sign to a smooth particle.
  • [CHANGE] Rebaked lightmap for Home interior scene

Update Videos

What to do next ?

In this month, I’ll pause my game development again. Doing Teachers NPC models, setting up Anime NPC asset pack for Asset Store, and do V6 model with many accuracy. In a meantime, I’ll replay Persona 3 to get more inspiration.

And this is what I’ll do next to my game

  • [TODO: ADD] Teacher NPC and their function / behavior
  • [TODO: ADD] Convert random NPC student to Unity
  • [TODO: ADD] Chapter 1 of my game
  • [TODO: ADD] DATE-A-CORE to be added later on as soon as one dateable female character is ready.
  • [TODO: FIX] Wall color and lighting, make it more interesting
  • [TODO: FIX] There’s a way to bug in a quest that require you to buy stuff. I’m still thinking way to patch it.
  • [TODO: FIX] The way AI sit on chair is kinda broken.

End note

So yeah, that’s it. If you want to keep updated of my game project, please do follow, or like our facebook page here.

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I also have Unity Asset Store, you probably want to check out. You can also support me from it haha. Have a nice day !

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[Project IMG] March Updates

After having friends to test out my February beta build, I’ve received many things to fix, from bug to story. I’ve had so much tension after having them test and turns out my game got a lot of thing to fix. Then I decided to take a rest for 1 week away from Unity, playing games such as Akiba’s Trip, or modelling Megumin.

I feel much refreshed after having break away from Unity. So I’ve done most thing quickly and do major updates in March. Here’s the major changelist I did on my game:

  • [ADD] Rebindable Input for controller
  • [ADD] Door hinge joint removed and added interaction to door
  • [ADD] Post Process changed to Stackable Post Process. Which is faster
  • [ADD] Can change resolution in game
  • [ADD] Autosave option. Will save your progress once you done doing quest.
  • [ADD] Skip able cutscene
  • [ADD] Aimbot fighting, only fight nearest enemy
  • [ADD] Relationship indicator now visible
  • [ADD] CTRL to fast forward VN chatting
  • [ADD] Control information for VN
  • [FIX] Amount of chat for quest
  • [FIX] Camera Field of View changed for indoor scene
  • [FIX] Rain on Marketplace
  • [FIX] Disabled changing cloth while doing certain quest
  • [FIX] Choices no longer pressing to continue, instead, pressing or for controller
  • [FIX] UI Fixes when choosing button
  • [FIX] Progress will saved after you finished first cutscene
  • [FIX] Time are now clamped, no more bugging with the time while using desk activity
  • [FIX] Music fades when changing scene or when become silent at night
  • [FIX] “Money not Enough” but it’s free bug on Train Station
  • And more..

This is the video below :

https://www.facebook.com/plugins/video.php?href=https%3A%2F%2Fwww.facebook.com%2Fimgvertexdev%2Fvideos%2F612878198903373%2F&show_text=0&width=560

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I also have Unity Asset Store, you probably want to check out. You can also support me from it haha. Have a nice day !